MARK.SPACE

MARK.SPACE

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最后更新

2018年4月5日

自称为“下一代互联网”。
  • 市场
    价钱
    第24H卷
    24H(价格)
    24H(体积)
  • Liquid
    MRK/QASH 一年前
    $ 0.0007
    -
    -
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  • Liquid
    MRK/BTC 一年前
    $ 0.0045
    -
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    -
  • BTC-Alpha
    MRK/BTC ] 1,Inf [%count%一年前
    $ 0.0007
    $ 76.58
    -
    -
  • Idex
    MRK/ETH ] 1,Inf [%count%一年前
    $ 4.315E-5
    $ 48.45
    -
    -
  • HitBTC
    MRK/BTC ] 1,Inf [%count%一年前
    $ 0.0023
    $ 9.32
    27.38%
    -88.65%
  • BTC-Alpha
    MRK/ETH ] 1,Inf [%count%一年前
    $ 0.0023
    $ 50.88
    -
    -
  • Liquid
    MRK/ETH ] 1,Inf [%count%一年前
    $ 0.0029
    -
    -
    -
  • HitBTC
    MRK/ETH ] 1,Inf [%count%一年前
    $ 0.0021
    $ 1.45
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  • COSS
    MRK/ETH ] 1,Inf [%count%一年前
    $ 0.0025
    -
    -
    -
  • COSS
    MRK/BTC ] 1,Inf [%count%一年前
    $ 0.0016
    -
    -
    -
  • TokenJar
    MRK/WETH ] 1,Inf [%count%一年前
    -
    -
    -
    -
  • Liquid (Quoine)
    MRK/ETH ] 1,Inf [%count%一年前
    $ 0.0053
    $ 27.211 K
    -
    -
  • Liquid (Quoine)
    MRK/BTC ] 1,Inf [%count%一年前
    $ 0.0052
    $ 27.993 K
    -
    -
  • Liquid (Quoine)
    MRK/QASH ] 1,Inf [%count%一年前
    $ 0.0006
    -
    -
    -
  • Orderbook.io
    MRK/ETH ] 1,Inf [%count%一年前
    -
    -
    -
    -
  • Orderbook.io
    MRK/OBTC ] 1,Inf [%count%一年前
    -
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  • Orderbook.io
    MRK/OUSD ] 1,Inf [%count%一年前
    -
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Token-sale
2018年1月23日
2018年2月28日
100% 完成
$9 708 000
24.4 K
硬帽子
27% 帽 完成
35 000 000.00 USD
硬帽子 300 000.00 USD
past
  • 1 MRK
    =
    0.1 USD
Pre-sale
2017年11月1日
2017年12月28日
100% 完成
募集资金 - 无数据
24.4 K
past
  • 1 MRK
    =
    0.71428571428571 USD
令牌详细信息
断续器
MRK
接受的货币
ETH, BTC, ETC, LTC, BCH, DASH, FIAT
额外细节
MVP /原型
平台
Ethereum
分类
平台, Cryptocurrency, 虚拟现实, 娱乐

关于 MARK.SPACE

Pre-ICO - 正在进行,直到2017年12月28日
ICO - 2018年1月23日至2018年2月28日 平台消除了社交 障碍
与朋友进行长途通信 和亲人从未如此简单,因为MARK.SPACE删除所有 客观和虚拟现实之间的障碍。表现 自己,同时做出新的,有用的熟人 - 就像你一样 已经习惯了,在现实世界中。这是一个机会,在任何 地方,随时。

这个平台开创了新的业务 机会
MARK.SPACE创造了新的质量 零售商,开发商,自由职业者和投资者的机会, 使用最先进的VR和3D技术。

该平台采用先进技术
平台是基于最新的VR和区块链技术, 这有可能改变人们的生活质量。 MARK.SPACE是产品使用和消费的下一个级别。

该平台是独一无二的
在这种情况下 和实现,项目MARK.SPACE没有看到任何等价物。我们的 团队的努力;我们的愿景,目标和使命,都有助于 该平台的独特性

平台节省时间
时间就是金钱,如 他们说,这就是为什么投资这个公司更有利可图 项目启动的初始阶段。这与事实有关 每1单位*的价格在每10万单位之后增长。通过 成为早期的投资者,你将能够盈利地出售 未来你的单位(或启动你自己的虚拟现实帝国)!

特征

MARK.SPACE支持所有的网络浏览器(最好是Chrome)和 与CardBoard,Oculus和HTC Vive兼容。

MARK.SPACE有MARK标记(MRK),一个用作内部的实用标记 货币。 MRK令牌可以让所有用户出售和购买VR单元 和物品,消费各种物品和使用服务,支付工资 他们的员工和购买广告,以促进其业务通过 平台。将会渲染VR空间和对象的GPU矿工 对于该平台的用户也将获得MRK奖励 令牌。

虚拟现实。
AR / VR市场份额将从2017年的114亿美元增长到接近预期 虚拟现实不仅仅是关于游戏,还包括游戏 教育,科学,电影业等等。

电子商务。
全世界有15亿互联网购物者 市场份额超过2,6万亿美元。你可以买 一切你想要的或从互联网上获得任何服务。

区块链。
区块链技术为数字经济的未来敞开了大门 在这个过程中,权力下放使世界与人们交往 以及他们的需求。

社交网络。
他们的观众超过了30亿人。它成为主要的 内容消费和用户之间的沟通渠道
和品牌。

技术信息

技术细节:

以太坊erc20标准标记。

源代码:  代码不可用。 开发者证明:

公共团队。

%name%Roadmap

  • May – June 2015

  • Idea formation, MARK.SPACE concept development
  • May - June 2015

  • Idea formation, MARK.SPACE concept development
  • 2015年5月 - 6月

  • 理念的形成,MARK.SPACE概念的发展
  • July – September 2015

  • Marketing research, hypotheses confirmation
  • 阅读更多
  • July - September 2015

  • Marketing research, hypotheses confirmation
  • 2015年7月至9月

  • 市场研究,假设确认
  • October – December 2015

  • Preparation of technical assignment for development, team formation
  • October - December 2015

  • Preparation of technical assignment for development, team formation
  • 2015年10月 - 12月

  • 编制发展技术指导,组队
  • January – May 2016

  • Development of Alpha-version engine
  • January - May 2016

  • Development of Alpha-version engine
  • 2016年1月 - 5月

  • 开发Alpha版引擎
  • June – August 2016

  • Launch and test of Alpha-version (E-commerce district only)
  • June - August 2016

  • Launch and test of Alpha-version (E-commerce district only)
  • 2016年6月至8月

  • 启动和测试Alpha版(仅限购物区)
  • September – November 2016

  • Launch and test of Beta-version (E-commerce district only)
  • September – November 2016

  • Launch and test of Beta-version (E-commerce district only)
  • 2016年9月至11月

  • Beta版本(仅限购物区)的启动和测试
  • December 2016

  • Launch Road Show platform for fashion brands
  • 2017年1月 - 5月

  • 在平台上推出第一个电子商务项目(时尚电子商务)
  • January – May 2017

  • Launch first E-commerce projects on platform (fashion E-commerce)
  • January - May 2017

  • Launch first E-commerce projects on platform (fashion E-commerce)
  • 2017年6月

  • 推出适用于住宅,商业和社区的Alpha版本
  • June 2017

  • Launch Alpha-versions for Personal, Business and Community districts
  • 2017年6月至7月

  • 概念开发分权平台MARK.SPACE
  • June – July 2017

  • Concept development decentralization platform MARK.SPACE
  • June - July 2017

  • Concept development decentralization platform MARK.SPACE
  • 2017年8月至9月

  • MARK.SPACE平台的区块链解决方案的实现研究
  • August – September 2017

  • Implementation study of blockchain solutions for MARK.SPACE platform
  • August - September 2017

  • Implementation study of blockchain solutions for MARK.SPACE platform
  • 2017年10月

  • WP公告和ICO前启动
  • October 2017

  • WP announcement
  • November - December 2017

  • Pre-sale and Constructor launch
  • January - February 2018

  • Token sale (STAGE 1)
  • April 2018

  • Start virtual estate / UNIT sale
  • July 2018

  • Blockchain implementation
  • 2018年12月

  • 发射商业区
  • October 2018

  • Launch Residential district
  • 2019年3月

  • 启动购物区
  • November - December 2018

  • Launch Shopping district
  • January 2019

  • Token sale (STAGE 2)
  • March 2019

  • Launch Business district
  • September 2019

  • Distributed rendering
  • December 2019

  • MOSL language available to developer
  • February 2020

  • Launch Community district
  • April 2020

  • Internal advertising network

MARK.SPACE 球队

验证 19%

注意。未经证实的成员实际上可能不是团队成员

Yana Kontorovich
CEO & Founder
未验证
Evgeny Malkin
Co-Founder
未验证
Oleg Ershov
Co-Founder, Managing Partner
未验证
Denis Polulyakhov
Co-Founder, Managing Partner, CBDO
未验证

2 ICO

$14 408 000

Vladislav Utushkin
Advertiser, Marketer, Analyst, Consultant
未验证
Pavel Tretyakov
CMO
未验证
Dmitry Shamov
President & Representative Director MARK.SPACE Jap...
未验证
Kentaro Harada
Ambassador in Japan
未验证
Dmitriy Filonenko
Email Marketing (EM) Consulting
未验证
Alexandra Golovina
Communications Expert, Content Creator
未验证
Boris Baranov
Editor, Localization, Community Manager
验证

2 ICO

$14 408 000

Darya Kolessova
Asian Region Community Manager
未验证
Andrey Sinyakov
Asian Region Community Manager (China)
验证
Joji Natsui
Asian Region Community Manager (Japan)
验证
Yaroslav Karpov
Asian Region Community Manager, Translator (Japan)
未验证
Victor Skrynnikov
Website creator. Lead Ux/Ui Designer
未验证

前成员

Vladimir Shliapin
CTO, IT-developer
Alexander Shtankovsk...
Head of Developers, IT-developer
Siruz Faramarz
Head of VR & 3D Department
Sergey Kulikov
Head of Digital Advertising
Andrei Kalashnikov
Communications Manager, Translator

MARK.SPACE 面试

Boris Baranov
What is your opinion about the project?
I do think that we are presenting great project, and we might have many followers next year as more and more companies trying to combine VR and blockchain. However, during 2 year of intensive work, our genius developers built many breakthrough know how, so it is nearly impossible to catch up with us.

Moreover, we are presenting multi-purpose SPACE, which is so great that you do not to leave it at all do anything - you may work there, shop there, go to cinema or gallery exhibition, participate in business negotiations etc etc
Andrey Sinyakov
What is your opinion about the project?
I think this is a breakthrough project, that can change life of everyone. It makes consuming and creating VR content easy and fast, allowing anyone, even without special skills, create his own VR space. Consuming VR content does not require VR glasses (though you can use them to get full immersion). Any VR space can be filled with any content and links to media(social networks, youtube etc.) That is why it's called "Next generation Internet". Technology is powered by blockchain/Ethereum, which will allow to use smart-contracts and set up direct connection between platform users, without third parties. Some big names from automotive industry already joined us, full list you can see on our site :) We also made analysis of similar projects, and I can proudly say that we do not have analogue projects.
Joji Natsui
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Hello!
I'm Joji Natsui
Community and SMM manager of Japan, also working with listing sites and some other.

MARK.SPACE 最新消息

$ 0.0002
Crypto Stats
Daily, %:
Weekly, %:
Monthly, %:
Market Info
Market Cap:
Volume 24h:
$ 28.89
Circ. Supply:
Ticker:
MRK
ICO profit
X 0.0006
ICO Price~$0.4071

%name%Reviews

Samson Owiti
Cryptotrader, Crypto investor, Blockchain business expert

MARK SPACE is a platform for the creation of 3D and Virtual Reality (VR) online services sites and objects powered by block chain.

PROS:

  • Good  storage: The achievement of  full block chain decentralization  enables the users to benefit from  good and safe storage of their resources
  • Content creation: The users  have the room for  creating their content varying  for residential, shared businesses interior design and even multimedia content
  • Good service distribution: The platform allows for distribution of goods produced in real world and any content created within the platform. Freelancers are also able to create their  own  virtual  offices  for advertising  and selling their resource
  • Transparency: The shopping districts  within the platform  ensures transparency  by showing  income statement ,balance sheet and cash flow of the users accounts hence creating real assets
  • Source of resource: The computational  resource  for distribution  within the platform  enables the users to generate income upon their sale
  • The platform has various districts  that enables the users  to acquire various resources within a short period

CONS:

  • The token involved is not resourceful in all areas
  • The token holders  are not entitled to other benefits related to profit from the shares

SUGGSETIONS:

  • Add more personnel for formulation of the project in all areas
  • Create more benefits to the users related to the shares
阅读更多
icoscoring.com
ICO review website

High-level competition on the market by leading technology companies - despite the fact that there are no MARK.SPACE analogues yet, the market players have all the resources for replicating such business model, if its market acceptance will be fully confirmed. Certain elements of the product offer, such as residential districts, may have problems with market acceptance due to the presence on the market of such solutions as Instagram that satisfy the same user need in a more natural way.

Although the project provides an opportunity to use the services of the platform via PC and other standard devices, nevertheless, in the absence of VR-glasses, an expensive prerequisite and a poorly distributed device, the originally conceived customer experience concept is lost. The concept of the product is rather unintuitive, there is a need to work on integrating the service into the existing Internet space in order to make the transition to the platform as "seamless" and even logical for the user. The MARK.SPACE business model is in a subordinate position in relation to the interest of the miners to this project. There is a risk that it will not be possible to establish relations with corporate clients, who by their presence on the platform create the bulk of the value of the service. The MRK-token may not settle down as a means of payment within the platform due to the availability of a more customary alternative in the face of fiat money, therefore, the company risks losing an important component of the community's demand for its own token, which may lead to negative MRK dynamics. There is no mechanism for returning funds to investors. The company does not provide any forecasts of its financial activities. The system of discounts to the base token price creates a risk of premature exit from the investment of a significant part of the investors (especially those who entered the project at the stage of open preliminary sales) and, as a result, the risk of token price collapse. Judging by the hard cap, the potential size of this ICO round seems to be too high relative to the size of comparable venture capital transactions in the early stages of project development: according to the Pitchbook report, the median size of the early-stage rounds in the US venture market in the end of 2017 promises to be 6 million USD. Apparently, the project had no experience of attracting the funds of "qualified" venture investors - only business angels like hockey player Evgeni Malkin.

The absence among the team members of a sufficient number of specialists with experience in blockchain development. A number of representatives of the company's management core does not provide an opportunity to verify information on competencies stated in official documents even through classical social networks, not to mention professional ones like LinkedIn.

阅读更多
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  • 这些信息不是投资ICO资金的建议或建议。请自行彻底调查相关信息并决定ICO的参与情况。
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