MARK.SPACE

MARK.SPACE

Created using Figma

Last Update

Apr 5, 2018

MARK.SPACE is world’s first open-source platform for creation of 3D, VR and AR-compatible websites (units) and objects, and for their fast integration into a single ecosystem. The platform is Blockchain-based and supported by miners.
  • Market
    Pair
    Price
    Volume 24H
    24H (price)
    24H (volume)
  • Liquid
    MRK/QASH 2 one year ago
    $ 0.0007
    -
    -
    -
  • Liquid
    MRK/BTC 2 one year ago
    $ 0.0045
    -
    -
    -
  • BTC-Alpha
    MRK/BTC 3 one year ago
    $ 0.0007
    $ 76.58
    -
    -
  • Idex
    MRK/ETH 3 one year ago
    $ 4.315E-5
    $ 48.45
    -
    -
  • HitBTC
    MRK/BTC 4 one year ago
    $ 0.0023
    $ 9.32
    27.38%
    -88.65%
  • BTC-Alpha
    MRK/ETH 4 one year ago
    $ 0.0023
    $ 50.88
    -
    -
  • Liquid
    MRK/ETH 4 one year ago
    $ 0.0029
    -
    -
    -
  • HitBTC
    MRK/ETH 4 one year ago
    $ 0.0021
    $ 1.45
    -
    -
  • COSS
    MRK/ETH 4 one year ago
    $ 0.0025
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    -
    -
  • COSS
    MRK/BTC 4 one year ago
    $ 0.0016
    -
    -
    -
  • TokenJar
    MRK/WETH 4 one year ago
    -
    -
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    -
  • Liquid (Quoine)
    MRK/ETH 5 one year ago
    $ 0.0053
    $ 27.211 K
    -
    -
  • Liquid (Quoine)
    MRK/BTC 5 one year ago
    $ 0.0052
    $ 27.993 K
    -
    -
  • Liquid (Quoine)
    MRK/QASH 5 one year ago
    $ 0.0006
    -
    -
    -
  • Orderbook.io
    MRK/ETH 5 one year ago
    -
    -
    -
    -
  • Orderbook.io
    MRK/OBTC 5 one year ago
    -
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  • Orderbook.io
    MRK/OUSD 5 one year ago
    -
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Token-sale
Jan 23, 2018
Feb 28, 2018
100% completed
$9 708 000
24.4 K
cap
hard cap
27% cap completed
Cap 35 000 000.00 USD
Hard cap 300 000.00 USD
past
  • 1 MRK
    =
    0.1 USD
Pre-sale
Nov 1, 2017
Dec 28, 2017
100% completed
Raised funds - no Data
24.4 K
past
  • 1 MRK
    =
    0.71428571428571 USD
Token Details
Ticker
MRK
Accepted Currencies
ETH, BTC, ETC, LTC, BCH, DASH, FIAT
Additional Details
MVP/Prototype
Yes
Platform
Ethereum
Categories
Platform, Cryptocurrency, Virtual Reality, Entertainment

About MARK.SPACE

Pre-sale – End, until 28 December 2017
Token-sale – End, 23 January 2018 until 28 February 2018

MARK.SPACE is an open-source platform for the creation of 3D, VR and AR-compatible spaces and objects of any purpose, as well as their quick launch and integration into a unique ecosystem. The platform supports a crypto economy and is powered by Blockchain. MARK.SPACE supports all Internet browsers (preferably Chrome) and, at the same time, is compatible with CardBoard, Oculus and HTC Vive.

A desktop PC or tablet is all that is needed to create a state-of-the-art VR store, office, community or other space for business or entertainment. The MARK.SPACE universe consists of multiple VR spaces (units), in which each unit can be linked directly to its own top-level domain. The property right to the units is guaranteed by recording all transactions involving units (creation, sale, purchase or rental) on the Blockchain. All unit owners may buy, sell or rent their units to others using smart contracts. 


MARK.SPACE has an internal currency - the MARK token (MRK), which is a utility token (not a paper bond), allowing all users to sell and buy VR spaces and objects, consume various goods and use services, pay salaries to their employees and to buy ads to promote their businesses through the MARK.SPACE platform. GPU-miners who will be rendering VR spaces and objects for the platform’s users will also receive rewards in MRK tokens (Proof of Work (PoW) Concept).

Features

MARK.SPACE supports all internet browsers (preferably Chrome) and is compatible with CardBoard, Oculus and HTC Vive.

MARK.SPACE has a utility token used as internal currency, the MARK (MRK). The MRK token enables all users to sell and buy VR units and objects, consume various goods and use services, pay salary to their employees and buy ads to promote their businesses within the platform. GPU-miners who will be rendering VR spaces and objects for the platform’s users will also receive rewards in MRK tokens.

Virtual Reality.

The AR / VR market share will grow from USD 11.4 bn in 2017 to USD 215 bn in 2021. VR is much more than gaming; it’s also e-commerce, business, education, science, film industry and many other areas. All MARK.SPACE locations are 3D zones fully operating in any browser and compatible with all VR headsets. This solution increases the audience of users and content providers by a factor of tens. Using VR glasses or helmets is optional, which opens up absolutely unique opportunities for the development of the Internet economy sectors.

E-commerce.

There are over 1,5 billion Internet-shoppers globally, with the e-commerce industry market share totalling over $2,6 trillion. Users are now able to buy anything or get practically any service from the Internet.

Blockchain.

Blockchain technology opens doors to the future of digital economy. Units are the foundation of the MARK.SPACE universe - virtual real estates with an open source address. The register of property accounting for each unit is maintained on a Blockchain, which ensures the security of personal data. Units may be sold or leased to other users through smart contracts.

Social networks.

With an audience exceeding 3 bln people, they are the main channel for communication and consuming content. Thanks to the visual capabilities of 3D / VR and powerful platform communication tools (p2p voice communication, interactivity of units in ecosystem, multithreaded broadcasts), the social virtual life of MARK.SPACE will be very similar to the ideal real life of its users.

Technical Info

Ethereum ERC20 standard token. The source code:  The code is not available. Proof of developer:  Public team.

MARK.SPACE Roadmap

  • May – June 2015

  • Idea formation, MARK.SPACE concept development
  • May - June 2015

  • Idea formation, MARK.SPACE concept development
  • May - June 2015

  • Idea formation, MARK.SPACE concept development
  • July – September 2015

  • Marketing research, hypotheses confirmation
  • Read More
  • July - September 2015

  • Marketing research, hypotheses confirmation
  • July - September 2015

  • Marketing research, hypotheses confirmation
  • October – December 2015

  • Preparation of technical assignment for development, team formation
  • October - December 2015

  • Preparation of technical assignment for development, team formation
  • October - December 2015

  • Preparation of technical assignment for development, team formation
  • January – May 2016

  • Development of Alpha-version engine
  • January - May 2016

  • Development of Alpha-version engine
  • January - May 2016

  • Development of Alpha-version engine
  • June – August 2016

  • Launch and test of Alpha-version (E-commerce district only)
  • June - August 2016

  • Launch and test of Alpha-version (E-commerce district only)
  • June - August 2016

  • Launch and test of Alpha-version (Shopping district only)
  • September – November 2016

  • Launch and test of Beta-version (E-commerce district only)
  • September – November 2016

  • Launch and test of Beta-version (E-commerce district only)
  • September - November 2016

  • Launch and test of Beta-version (Shopping district only)
  • December 2016

  • Launch Road Show platform for fashion brands
  • January - May 2017

  • Launch first E-commerce projects on platform (fashion E-commerce)
  • January – May 2017

  • Launch first E-commerce projects on platform (fashion E-commerce)
  • January - May 2017

  • Launch first E-commerce projects on platform (fashion E-commerce)
  • June 2017

  • Launch Alpha-versions for Residential, Business and Community districts
  • June 2017

  • Launch Alpha-versions for Personal, Business and Community districts
  • June - July 2017

  • Concept development decentralization platform MARK.SPACE
  • June – July 2017

  • Concept development decentralization platform MARK.SPACE
  • June - July 2017

  • Concept development decentralization platform MARK.SPACE
  • August - September 2017

  • Implementation study of blockchain solutions for MARK.SPACE platform
  • August – September 2017

  • Implementation study of blockchain solutions for MARK.SPACE platform
  • August - September 2017

  • Implementation study of blockchain solutions for MARK.SPACE platform
  • October 2017

  • WP announcement and pre-ICO launch
  • October 2017

  • WP announcement
  • November - December 2017

  • Pre-sale and Constructor launch
  • January - February 2018

  • Token sale (STAGE 1)
  • April 2018

  • Start virtual estate / UNIT sale
  • July 2018

  • Blockchain implementation
  • December 2018

  • Launch Business district
  • October 2018

  • Launch Residential district
  • March 2019

  • Launch Shopping district
  • November - December 2018

  • Launch Shopping district
  • January 2019

  • Token sale (STAGE 2)
  • March 2019

  • Launch Business district
  • September 2019

  • Distributed rendering
  • December 2019

  • MOSL language available to developer
  • February 2020

  • Launch Community district
  • April 2020

  • Internal advertising network

MARK.SPACE Team

Verified 19%

Attention. There is a risk that unverified members are not actually members of the team

Yana Kontorovich
CEO & Founder
unverified
Evgeny Malkin
Co-Founder
unverified
Oleg Ershov
Co-Founder, Managing Partner
unverified
Denis Polulyakhov
Co-Founder, Managing Partner, CBDO
unverified

2 ICO

$14 408 000

Vladislav Utushkin
Advertiser, Marketer, Analyst, Consultant
unverified
Pavel Tretyakov
CMO
unverified
Dmitry Shamov
President & Representative Director MARK.SPACE Jap...
unverified
Kentaro Harada
Ambassador in Japan
unverified
Dmitriy Filonenko
Email Marketing (EM) Consulting
unverified
Alexandra Golovina
Communications Expert, Content Creator
unverified
Boris Baranov
Editor, Localization, Community Manager
verified

2 ICO

$14 408 000

Darya Kolessova
Asian Region Community Manager
unverified
Andrey Sinyakov
Asian Region Community Manager (China)
verified
Joji Natsui
Asian Region Community Manager (Japan)
verified
Yaroslav Karpov
Asian Region Community Manager, Translator (Japan)
unverified
Victor Skrynnikov
Website creator. Lead Ux/Ui Designer
unverified

Former members

Vladimir Shliapin
CTO, IT-developer
Alexander Shtankovsk...
Head of Developers, IT-developer
Siruz Faramarz
Head of VR & 3D Department
Sergey Kulikov
Head of Digital Advertising
Andrei Kalashnikov
Communications Manager, Translator

MARK.SPACE Interviews

Boris Baranov
What is your opinion about the project?
I do think that we are presenting great project, and we might have many followers next year as more and more companies trying to combine VR and blockchain. However, during 2 year of intensive work, our genius developers built many breakthrough know how, so it is nearly impossible to catch up with us.

Moreover, we are presenting multi-purpose SPACE, which is so great that you do not to leave it at all do anything - you may work there, shop there, go to cinema or gallery exhibition, participate in business negotiations etc etc
Andrey Sinyakov
What is your opinion about the project?
I think this is a breakthrough project, that can change life of everyone. It makes consuming and creating VR content easy and fast, allowing anyone, even without special skills, create his own VR space. Consuming VR content does not require VR glasses (though you can use them to get full immersion). Any VR space can be filled with any content and links to media(social networks, youtube etc.) That is why it's called "Next generation Internet". Technology is powered by blockchain/Ethereum, which will allow to use smart-contracts and set up direct connection between platform users, without third parties. Some big names from automotive industry already joined us, full list you can see on our site :) We also made analysis of similar projects, and I can proudly say that we do not have analogue projects.
Joji Natsui
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Hello!
I'm Joji Natsui
Community and SMM manager of Japan, also working with listing sites and some other.

MARK.SPACE Last News

$ 0.0002
Crypto Stats
Daily, %:
Weekly, %:
Monthly, %:
Market Info
Market Cap:
Volume 24h:
$ 28.89
Circ. Supply:
Ticker:
MRK
ICO profit
X 0.0006
ICO Price~$0.4071

MARK.SPACE Reviews

Samson Owiti
Cryptotrader, Crypto investor, Blockchain business expert

MARK SPACE is a platform for the creation of 3D and Virtual Reality (VR) online services sites and objects powered by block chain.

PROS:

  • Good  storage: The achievement of  full block chain decentralization  enables the users to benefit from  good and safe storage of their resources
  • Content creation: The users  have the room for  creating their content varying  for residential, shared businesses interior design and even multimedia content
  • Good service distribution: The platform allows for distribution of goods produced in real world and any content created within the platform. Freelancers are also able to create their  own  virtual  offices  for advertising  and selling their resource
  • Transparency: The shopping districts  within the platform  ensures transparency  by showing  income statement ,balance sheet and cash flow of the users accounts hence creating real assets
  • Source of resource: The computational  resource  for distribution  within the platform  enables the users to generate income upon their sale
  • The platform has various districts  that enables the users  to acquire various resources within a short period

CONS:

  • The token involved is not resourceful in all areas
  • The token holders  are not entitled to other benefits related to profit from the shares

SUGGSETIONS:

  • Add more personnel for formulation of the project in all areas
  • Create more benefits to the users related to the shares
Read More
icoscoring.com
ICO review website

High-level competition on the market by leading technology companies - despite the fact that there are no MARK.SPACE analogues yet, the market players have all the resources for replicating such business model, if its market acceptance will be fully confirmed. Certain elements of the product offer, such as residential districts, may have problems with market acceptance due to the presence on the market of such solutions as Instagram that satisfy the same user need in a more natural way.

Although the project provides an opportunity to use the services of the platform via PC and other standard devices, nevertheless, in the absence of VR-glasses, an expensive prerequisite and a poorly distributed device, the originally conceived customer experience concept is lost. The concept of the product is rather unintuitive, there is a need to work on integrating the service into the existing Internet space in order to make the transition to the platform as "seamless" and even logical for the user. The MARK.SPACE business model is in a subordinate position in relation to the interest of the miners to this project. There is a risk that it will not be possible to establish relations with corporate clients, who by their presence on the platform create the bulk of the value of the service. The MRK-token may not settle down as a means of payment within the platform due to the availability of a more customary alternative in the face of fiat money, therefore, the company risks losing an important component of the community's demand for its own token, which may lead to negative MRK dynamics. There is no mechanism for returning funds to investors. The company does not provide any forecasts of its financial activities. The system of discounts to the base token price creates a risk of premature exit from the investment of a significant part of the investors (especially those who entered the project at the stage of open preliminary sales) and, as a result, the risk of token price collapse. Judging by the hard cap, the potential size of this ICO round seems to be too high relative to the size of comparable venture capital transactions in the early stages of project development: according to the Pitchbook report, the median size of the early-stage rounds in the US venture market in the end of 2017 promises to be 6 million USD. Apparently, the project had no experience of attracting the funds of "qualified" venture investors - only business angels like hockey player Evgeni Malkin.

The absence among the team members of a sufficient number of specialists with experience in blockchain development. A number of representatives of the company's management core does not provide an opportunity to verify information on competencies stated in official documents even through classical social networks, not to mention professional ones like LinkedIn.

Read More
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