Matchroom ICO

Matchroom ICO

Created using Figma
Created using Figma
Matchroom se esfuerza por ofrecer una plataforma de juegos sociales respaldada por tecnología de cadena de bloques que pueda funcionar como un refugio seguro centralizado donde todos los interesados ​​(jugadores, consumidores, desarrolladores, organizadores, socios de marca e incluso inversores) pueden congregarse, participar e interactuar.
Sale
2 may. 2018
31 jul. 2018
100% terminado
Fondos recaudados - sin datos
past
Pre-sale
28 feb. 2018
15 mar. 2018
100% terminado
Fondos recaudados - sin datos
past
Detalles del token
Monedas aceptadas
ETH
Detalles adicionales
Categorías
Plataforma, Entretenimiento, Internet, Software

Acerca de Matchroom ICO

Matchroom siempre ha sido un producto para la comunidad por parte de la comunidad, y habiendo recorrido una milla proverbial en los zapatos del consumidor, entendemos mejor que nadie la importancia de la seguridad y la estabilidad en la fabricación de un Ambiente propicio donde los consumidores pueden funcionar sin preocupaciones.

En pocas palabras, Matchroom pretende adaptar la tecnología de la cadena de bloques para mitigar los diversos riesgos involucrados en las transacciones digitales a través de herramientas como los contratos inteligentes para operar y monitorear las funciones de la plataforma.

Esta reducción en el riesgo llevará no solo a una mayor rotación general de la industria, ya que las operaciones se realizan con mayor frecuencia, sino que también facilitarán el crecimiento del mercado al reducir los obstáculos para que los nuevos jugadores penetren en los juegos más antiguos, lo que extiende la vida útil de los juegos.

Matchroom ICO Roadmap

  • 2018 March

  • ICO main Sale.
  • 2018 May

  • Launch Matchroom Platform BETA.
  • 2018 June

  • Launch Virtual Mall Launch Redemption System.
  • 2018 July

  • Expand to India Launch Live Stream App Launch Chat System.
  • Lee mas
  • 2018 August

  • Launch Matchroom Mobile (IOS, Android) Fan Page.
  • 2018 October

  • Launching eSport Arena & Tournament Features.
  • 2018 December

  • Expand to Philippines, Blockchain Integration.
  • 2019 Q1

  • Launch Virtual Trading (Escrow).
  • 2019 Q2

  • Expand to Indonesia, Cloud Gaming.
  • 2019 Q3

  • eSport World League Launch eSport ranking system.
  • 2019 Q4

  • Expand to Thailand, Matchroom TV streaming.

Actividad

Actividad:
490
VERY HIGH
Publicaciones:
852
HIGH
Puntos de vista:
8 823
HIGH
Actividad:
490
VERY HIGH
Mérito:
251
HIGH
Mensajes:
852
HIGH
Puntos de vista:
8 823
HIGH
Usuarios:
303
HIGH
Seguidores:
1 264
LOW
Tweets:
1 033
VERY HIGH
Crecimiento de 30 días:
-8
Miembros:
2 103
MEDIUM
Crecimiento de 30 días:
-100

Matchroom ICO Equipo

Verificado 100%

KEITH LONG ``WARLORD...
CO-FOUNDER AND CEO
verificado
CHRIS YAU ``THE ROGU...
CO-FOUNDER AND COO
verificado
PETER NG ``WIZARD``
CO-FOUNDER AND CTO
verificado
KAMAL HAMIDON ``ORAC...
CFO
verificado

Asesores

Verificado 100%

ANTHONY LAU
Advisor
verificado

3 ICO

$2 500 000

RONALD AII
Advisor
verificado

4 ICO

$32 230 000

KENNETH TAN
Advisor
verificado
FAYYAZ HUSSAIN
Advisor
verificado
DHILLON KANNABHIRAN
Advisor
verificado

Matchroom ICO Entrevistas

KEITH LONG ``WARLORD``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Has been in the Asian gaming scene for more than a decade, having spent the last 15 years in senior management positions in Terra ICT (eGames Global), Asiasoft, Migme and now the Co-founder and CEO of Leet Entertainment. From distribution to publishing, oversaw several hit titles such as O2Jam, Knight Online, Maplestory, Ragnarok Online 2, Sudden Attack and Audition which captured South East Asia users and remains as some of the top grossing revenue drivers in his previous companies.
Prior to founding Leet Entertainment, he ran Global operations for Migme, a social entertainment platform enhanced with gaming and virtual gifting listed on the ASX with almost 60 million MAU. Keith brings his considerable management knowledge and expertise in advancing companies from the start-up phase through expansions and revenue growth stages to Leet Entertainment.
CHRIS YAU ``THE ROGUE``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
A veteran of the games industry, my career at Terra ICT (egames global), one of Malaysia’s earliest game publishers and one of the first companies to launch MMORPG servers in Malaysia for global play. In his 15 years in the game publishing and distribution business, Chris has worn a variety of hats, ranging from setting up and running game operations to negotiating licensing rights with game developers in Korea, China, Taiwan and UAE. He also brings with him significant hands-on experience in data analytics and revenue forecasting for games. Chris’s speciality is game customisation and localisation strategies for casual games, with a particular emphasis on expanding and growing revenues per user.
PETER NG ``WIZARD``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Comes from a mixed commercial and gaming IT background, having managed IT development and systems in a variety of companies, ranging from retail, logistics to apps to gaming. His primary expertise in game system management is integrating payment, e-wallet and reward and game ranking/promotion systems into games and apps. At Leet Entertainment, my role is to ensure the Matchroom platform is built on a strong IT foundation and to manage the development team engineering the various features of Matchroom.
KAMAL HAMIDON ``ORACLE``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Over 40 years career in international banking, with a specialty in Forex trading, international trade and credit
places me in a the position to understand both traditional business cash flow models, and the virtual currency components of the Matchroom platform.
ANTHONY LAU
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Being an avid gamer, it is great pleasure sharing Matchroom to friends in the gaming community and to business partners about it's great potential for investment!
RONALD AII
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
As a technical advisor for the matchroom team to achieve their platform goals technically. The matchroom team is great and competent. I believe the project will be a great platform for key option leaders
KENNETH TAN
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Matchroom is backed by veterans of the gaming industry, integrating blockchain with social gaming.

They are helping developers build better games that reward their users, while at the same time allowing gamers to have a stronger relationships with the games they love.

I am on Matchroom as an ICO advisor.
FAYYAZ HUSSAIN
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Growth and Marketing Expert with Specialisation in scaling the Consumer Internet and Social Networking products in Indian Sub-Continent.
DHILLON KANNABHIRAN
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Advisor

Matchroom ICO Últimas noticias

3.74
stable
5.0 10
ICO Perfil Visión Actividad Potencial Producto Equipo

% nombre% opiniones

thetechinsider.org
reviews

Summary

To conclude, we believe that Matchroom is an ICO with some growth potential. And, it offers a fun solution for gamers who want to be noticed for their actions. We’ll have to see how the ICO develops in the future to see if it’s going to be worth your time and investment.

Lee mas
  • Debido a que puede haber diferencias de tiempo en las actualizaciones de información, la información precisa sobre cada proyecto ICO debe verificarse a través de su sitio web oficial u otros canales de comunicación.
  • Esta información no es una sugerencia o consejo para invertir en fondos de la OIC. Por favor, investigue a fondo la información relevante y decida la participación de la OIC.
  • Si cree que hay problemas o correcciones a corregir en este contenido, o si desea enviar su propio proyecto ICO para que aparezca en la lista, por favor envíenos un correo electrónico.
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