Matchroom ICO

Matchroom ICO

Created using Figma
Created using Figma
Matchroom is striving to deliver a social gaming platform supported by blockchain technology that can function as a centralized safe haven where all stakeholders (players, consumers, developers, organizers, brand partners, and even investors) may congregate, engage, and interact.
Sale
May 2, 2018
Jul 31, 2018
100% completed
Raised funds - no Data
past
Pre-sale
Feb 28, 2018
Mar 15, 2018
100% completed
Raised funds - no Data
past
Token Details
Accepted Currencies
ETH
Additional Details
Categories
Platform, Entertainment, Internet-technology, Software

About Matchroom ICO

Matchroom has always been a for-the-community-by-the-community product, and having walked a proverbial mile in the consumer’s shoes, we understand better than anyone the importance of security and stability in the making of a conducive environment where the consumers may function without worry.

Simply put, Matchroom aims to adapt blockchain technology in mitigating the various risks involved In digital transactions via tools such as Smart-contracts to operate and monitor platform functions.

This reduction in risk will lead to not only a greater overall industry turnover as trading occur more frequently but also facilitate market growth by lowering obstacles for new players to penetrate older games, effectively extending the lifespan of games.

Matchroom ICO Roadmap

  • 2018 March

  • ICO main Sale.
  • 2018 May

  • Launch Matchroom Platform BETA.
  • 2018 June

  • Launch Virtual Mall Launch Redemption System.
  • 2018 July

  • Expand to India Launch Live Stream App Launch Chat System.
  • Read More
  • 2018 August

  • Launch Matchroom Mobile (IOS, Android) Fan Page.
  • 2018 October

  • Launching eSport Arena & Tournament Features.
  • 2018 December

  • Expand to Philippines, Blockchain Integration.
  • 2019 Q1

  • Launch Virtual Trading (Escrow).
  • 2019 Q2

  • Expand to Indonesia, Cloud Gaming.
  • 2019 Q3

  • eSport World League Launch eSport ranking system.
  • 2019 Q4

  • Expand to Thailand, Matchroom TV streaming.

Activity

Activity:
490
VERY HIGH
Posts:
852
HIGH
Views:
8 822
HIGH
Activity:
490
VERY HIGH
Merit:
251
HIGH
Posts:
852
HIGH
Views:
8 822
HIGH
Users:
303
HIGH
Followers:
1 271
LOW
Tweets:
1 033
VERY HIGH
30 Days Growth:
-12
Members:
2 185
MEDIUM
30 Days Growth:
-192

Matchroom ICO Team

Verified 100%

KEITH LONG ``WARLORD...
CO-FOUNDER AND CEO
verified
CHRIS YAU ``THE ROGU...
CO-FOUNDER AND COO
verified
PETER NG ``WIZARD``
CO-FOUNDER AND CTO
verified
KAMAL HAMIDON ``ORAC...
CFO
verified

Advisors

Verified 100%

ANTHONY LAU
Advisor
verified

3 ICO

$2 500 000

RONALD AII
Advisor
verified

4 ICO

$32 230 000

KENNETH TAN
Advisor
verified
FAYYAZ HUSSAIN
Advisor
verified
DHILLON KANNABHIRAN
Advisor
verified

Matchroom ICO Interviews

KEITH LONG ``WARLORD``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Has been in the Asian gaming scene for more than a decade, having spent the last 15 years in senior management positions in Terra ICT (eGames Global), Asiasoft, Migme and now the Co-founder and CEO of Leet Entertainment. From distribution to publishing, oversaw several hit titles such as O2Jam, Knight Online, Maplestory, Ragnarok Online 2, Sudden Attack and Audition which captured South East Asia users and remains as some of the top grossing revenue drivers in his previous companies.
Prior to founding Leet Entertainment, he ran Global operations for Migme, a social entertainment platform enhanced with gaming and virtual gifting listed on the ASX with almost 60 million MAU. Keith brings his considerable management knowledge and expertise in advancing companies from the start-up phase through expansions and revenue growth stages to Leet Entertainment.
CHRIS YAU ``THE ROGUE``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
A veteran of the games industry, my career at Terra ICT (egames global), one of Malaysia’s earliest game publishers and one of the first companies to launch MMORPG servers in Malaysia for global play. In his 15 years in the game publishing and distribution business, Chris has worn a variety of hats, ranging from setting up and running game operations to negotiating licensing rights with game developers in Korea, China, Taiwan and UAE. He also brings with him significant hands-on experience in data analytics and revenue forecasting for games. Chris’s speciality is game customisation and localisation strategies for casual games, with a particular emphasis on expanding and growing revenues per user.
PETER NG ``WIZARD``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Comes from a mixed commercial and gaming IT background, having managed IT development and systems in a variety of companies, ranging from retail, logistics to apps to gaming. His primary expertise in game system management is integrating payment, e-wallet and reward and game ranking/promotion systems into games and apps. At Leet Entertainment, my role is to ensure the Matchroom platform is built on a strong IT foundation and to manage the development team engineering the various features of Matchroom.
KAMAL HAMIDON ``ORACLE``
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Over 40 years career in international banking, with a specialty in Forex trading, international trade and credit
places me in a the position to understand both traditional business cash flow models, and the virtual currency components of the Matchroom platform.
ANTHONY LAU
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Being an avid gamer, it is great pleasure sharing Matchroom to friends in the gaming community and to business partners about it's great potential for investment!
RONALD AII
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
As a technical advisor for the matchroom team to achieve their platform goals technically. The matchroom team is great and competent. I believe the project will be a great platform for key option leaders
KENNETH TAN
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Matchroom is backed by veterans of the gaming industry, integrating blockchain with social gaming.

They are helping developers build better games that reward their users, while at the same time allowing gamers to have a stronger relationships with the games they love.

I am on Matchroom as an ICO advisor.
FAYYAZ HUSSAIN
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Growth and Marketing Expert with Specialisation in scaling the Consumer Internet and Social Networking products in Indian Sub-Continent.
DHILLON KANNABHIRAN
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Advisor

Matchroom ICO Last News

3.74
stable
5.0 5
ICO Profile Vision Activity Potential Product Team

Matchroom ICO Reviews

thetechinsider.org
reviews

Summary

To conclude, we believe that Matchroom is an ICO with some growth potential. And, it offers a fun solution for gamers who want to be noticed for their actions. We’ll have to see how the ICO develops in the future to see if it’s going to be worth your time and investment.

Read More
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