Wireline

Wireline

Created using Figma
旨在筹集最大的开源发展基金。
2017年10月16日
2018年1月15日
100% 完成
募集资金 - 无数据
目标 100 000 000.00 USD
100 000 000.00 USD
past
  • 10 WRL
    =
    1 USD
令牌详细信息
断续器
WRL
接受的货币
ETH
公司详情
注册国家
United States
额外细节
平台
Ethereum
白名单
, 从 Feb 4, 2018
分类
平台

关于 Wireline

社区动力市场 有线是无服务器的权威包管理器 云。搜索社区的组件,并直接打电话给他们 从你的代码。有线应用交换中的所有应用都是 可互操作的。 从第一次开发人员到加强工程师,你应该 可以轻松地通过利用这个功能编写复杂的应用程序 社区电线。

开发者优先

更少的配置和配置,你的操作简单。 您可以全面了解运行的电线。电线的发展 是测试驱动的,我们检查每个输入输出模式 执行,所以你可以建立可靠的系统。

有线可以让你建立10行的集成 代码。 包含的电池 有线包括你需要实现的所有API 全功能的生产系统。更重要的是,Wireline让你起床 在几分钟内运行。

  • 网络API
  • 验证
  • 状态管理
  • 计划
  • 秘密管理
  • 版本

特征

该平台包括:
1.工具箱。电线工具箱使开发人员能够起床和 快速运行和启动原型。
2.仪表板。有线仪表板允许客户 配置,管理和监视服务和解决方案。
3.框架。有线框架就是执行 微服务和解决方案的环境。
4.应用程序交换。有线应用交换是市场,或者 有线生态系统的枢纽。

%name%Roadmap

  • 2017年8月8日

  • 宣布
  • 2017年8月15日

  • 预售开始
  • 2017年9月26日

  • 令牌启动
  • 2017年11月15日

  • 初始开发人员资助
  • 阅读更多
  • 2018年1月15日

  • 有线公开
  • 2018年1月15日

  • 令牌启动关闭/交易所交易

Wireline 球队

验证 0%

注意。未经证实的成员实际上可能不是团队成员

Lucas Geiger
Founder and CEO
未验证
Rich Burdon
Founder and CTO
未验证
Massimodo Di Pierro
未验证
Jeremy Dillworth
未验证
Nathan Morris
未验证
Kieran Bellew
未验证

Wireline 最新消息

N/A
5.0 20
ICO 轮廓 视力 活动 潜在 产品 球队

%name%Reviews

icoscoring.com
ICO review website

Wireline has direct competitors in the market of application infrastructure services with working products, such as Readz, woopie, and Zmags. There are a couple of blockchain projects also aiming to build decentralized micro-services infrastructure - DADI and Golem which already raised funds and have their tokens traded on exchanges.

Admins of the telegram chat are not active. There are messages on Bitcointalk thread saying that the project is dead, the activity stopped in January 2018. It is not clear if the project can attract a large enough sub-sector of the global open-source developer community to make the project a success. As of March 15, the companies website says that "Wireline is in developer preview". Any further information about the product development is not clear.

Agents within the ecosystem will use tokens in different ways. Fundamentally, customers will use tokens to pay for usage of services, and for developer effort (custom development, support, training, etc.). Developers receive tokens as compensation, but will also use tokens for the use of other services. In the Wireline marketplace, developers will publish ‘wires’, which are building blocks of code that can be used in connection with larger apps. For any components that are useful and popular, developers are then financially rewarded using the WRL token. Businesses, on the other hand, can use the WRL token to purchase microservices on the app marketplace.

Post-money valuation will be around 300M USD which is a tremendously high number and is way above the comparable companies The amount of tokens held by the foundation is high and may cause a massive sell off by the team, which will cause fast devaluation of tokens The description of anticipated expenditures is quite broad and not specified.

According to some of the team members Linkedin profiles, they are not employed at Wireline.io

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Lendex
77
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Mandy
5
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bitcoinexchangeguide.com
reviews

Microservices have transformed the tech world. However, microservices are still built on outdated infrastructure – including centralized servers, in-house servers, and centralized cloud infrastructure.

With that in mind, Wireline aims to create a microservices exchange where developers have an opportunity to monetize enterprise-focused projects. It’s a marketplace where businesses can discover, test, and integrate microservices that can be seamlessly combined to build customized solutions.

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