Traditional banks have also been caught flat-footed. They are scrambling to keep up and not lose customers to the more nimble fintech startups that are already leveraging blockchain technology for consumer benefit. Apart from the financial sector, when it comes to blockchain, here at WAR FIELD we are looking for the next big thing. And we are pretty sure we have found it: online games. In-game currencies in the form of coins, credits, virtual notes, and tokens are nothing new. But usually they only work one way: a player uses real money to buy ingame tokens and spends them in the game on digital items such as power-ups, additional lives, equipment or enhancements, to shorten wait times etc. Before blockchain and cryptocurrency, there was no practicable way to let players withdraw in-game tokens from a game and, say, transfer them to another player or into another game. If you don’t want to play anymore, power-ups and tokens bought with real money are essentially wasted. Even if a company has more than one game in its portfolio, there is usually no way to use in-game currency bought for one game in another.
Attention. There is a risk that unverified members are not actually members of the team
$1 863 722
$3 106 937
$46 000 000
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