COMEARTH is the world's first Gamified Social E-Commerce Metaverse Ecosystem, built on top of Polygon Blockchain. The key stakeholders of the COMEARTH ecosystem are its community, brands, creators, customers, and advertisers who shall engage in exciting, gamified 3D immersive experiences, sell/shop, hang out, and participate in various events on the earth-like planet.
COMEARTH aims to provide key eCommerce features to empower to harness the Metaverse as a major engagement and discovery channel while helping users find the best global products and services in exciting, gamified, memorable experiences.
COMEARTH is a Metaverse accessible by browsers, Mobile Devices, & VR and built on Polygon Blockchain that shall act as a global marketplace for goods (digital, physical, and phygital) & services (within and outside of the Metaverse) and facilitate e-commerce 3.0 for digital, physical, and phygital items.
COMEARTH shall enable global creators and brands to connect with, sell to, and create experiences for a global customer base. COMEARTH shall also allow users to seamlessly shop and attend events in the Metaverse with an intuitive, easy-to-use experience while ensuring the right discoverability of their favorite products in this global market.
Land in COMEARTH shall be sold as NFTs, and its holders shall be known as the "Citizens" of COMEARTH. These Citizens shall be rewarded for promoting the right kind of values and engagement on the planet.
Our Vision
To create sustainable and globally connected commerce place in the Metaverse, where brands & creators can power memorable & exciting experiences for consumers who shall be free from the limitations of web2 commerce and the monopoly of giant corporations & platforms.
Our Mission
To build a 3D immersive Metaverse ecosystem that powers e-commerce for 100,000 brands & individuals by 2025.
2022
2023
2024 and onwards
Verified 0%
Attention. There is a risk that unverified members are not actually members of the team
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