JoyToken致力于从新的角度提供更智能的游戏 创新的游戏开发者。 JoyToken通过四个简单的步骤来实现:
1。游戏整合和托管是简单的,我们自己的尝试 并测试了游戏开发系统 - Joy Gaming
2。付款直接到开发人员的银行帐户的形式 JoyTokens
3。所有相关的监管和合规要求将是 由我们照顾
4。通过我们自己的网上赌场即时访问市场; PlayCosmo赌场。 PlayCosmo是一个在线赌场的许可 英国,马耳他和库拉索,并允许开发者测试他们的游戏 在普通发布给其他运营商的赌场网站之前。
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JoyToken启用:
- 开发商为游戏付费并获得报酬
- 所有用户的匿名,信任和完全透明。
编程语言:Python,JavaScript 
以太坊JavaScript API
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注意。未经证实的成员实际上可能不是团队成员
Whilst it appears not to be the central pivot of the project team’s own overall strategy, our own feeling is that what will likely lend success to this project is its ability to attract a wider community of developers. If they can offer up an expanded range of attractive games for the growing number of anonymous gambling platforms out there, then the JOY may just find itself in high demand.
That, of course, will hinge on the team’s ability to deliver a solid product – particularly in relation to the smart contracts and RNG mechanism that will offer the kind of transparency and verifiably fair interactions discussed above, along with the Developer API. On the other hand, this does not rank amongst the more technically challenging projects out there so this aspect should not be a major concern under normal circumstances.
By our reading then, this project hinges on two critical aspects: its ability to form partnerships with existing online platforms who can be persuaded to accommodate the new JoyToken conception of the user-developer-platform dynamic; and, secondly, its ability to market. We have a question mark over the latter.
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