GRAYLL | QU²EST

GRAYLL | QU²EST

Created using Figma
GRAYLL服务主要针对零售投资者,他们几乎没有时间进行股票交易,投机和投资,或者几乎没有经验。该系统可以应用于任何东西,例如商品,艺术品,房地产,天气指标,社交媒体趋势数据等。 GRAYLL将很容易为所有人使用,如许多流行的移动和Web应用程序。与Gmail和Instagram类似,注册和使用GRAYLL应用程序将是一种用户友好的体验。我们的算法确保新手能够在不了解趋势,波动性,杠杆率,保证金,卖空,风险和衍生品的情况下实现超大回报。这些算法可以产生向上,向下和横向趋势的利润。数据科学,人工智能和机器学习是应用程序不可或缺的一部分,这些学科使我们能够自动化系统的某些部分并改善用户体验。目的是为用户提供简单,低技能要求和低时间承诺。
ICO
2021年12月1日
2022年4月30日
100% 完成
募集资金 - 无数据
1 000 000.00
硬帽子 2 000 000.00
past
ICO
2019年7月1日
2019年10月27日
100% 完成
募集资金 - 无数据
1 500 000.00 USD
硬帽子 35 000 000.00 USD
past
Pre-ICO
2019年4月1日
2019年4月30日
100% 完成
募集资金 - 无数据
past
令牌详细信息
断续器
GRX
总供应量
100000000000
令牌分发
Immediate
接受的货币
ETH, BTC, USDC, USDT, XLM
公司详情
注册国家
United Kingdom
奖金结构
25% Included
额外细节
MVP /原型
平台
Stellar Network
KYC
受限制的国家
Cuba, Iran, Syria
分类
平台

关于 GRAYLL | QU²EST

GRAYLL | QU²EST is developing an ecosystem that merges DeFi & Gaming.

QU²EST is a Play-to-Earn social game that is a meshing of offline & online gaming experiences for people that don't always play video games. QU²EST intends to provide both passive & active participants an amazing experience ― participants can choose their level of engagement. The vision for QU²EST In-Real-Life games is to be a cross between the film NERVE, the game Pokemon Go and in later stages implement some Virtual Reality (VR) game features similar to Ingress Prime and OVR.

QU²ESTs are Play-to-Earn Social Games where a small number of key participant roles are played in In-Real-Life. Where QU²EST Games really stand out is the rewards model where the risks are low and the potential rewards are very high. We are aiming to take Play-to-Earn Social Gaming to the next level by laying the groundwork for group forming networks to implement rapid scaling characteristics.

QU²ESTs are Social Games for people that love films like Maze Runner, Hunger Games, Nerve, Lara Croft, Davinci Code, Indiana Jones & Jumanji ― would like to experience a mesh of offline & online gaming ― but don't always play video games or want to have an active role. QU²EST Games will provide both passive (spectators) & active participants an amazing experience ― everyone can choose their level of engagement, have lots of fun and also the opportunity to make large profits with very little downside as a result of the Crowd Effect.

Play-to-Earn is a fantastic concept, but not every person is a video-gamer or has time to play often — Sometimes people just want to relax like watching TV — QU²EST offers each type of participant a role with a different level of engagement best suited to the them & 45x to 1000x returns for winners — We are convinced that people should have fun & be rewarded without having to be a video gaming fanatic and also having the option of choosing how much they want to engage, they can adjust their desired engagement level.

DeFi, although very attractive & innovative, is far too complex to use for mass adoption, we want to simplify that by automating all processes for any chosen DeFi service as much as possible so it becomes a user-friendly push-button experience. By adding Play-to-Earn Gaming we can provide users that focus on any provided DeFi services more value & entertainment at the same time. We would also want to attract new users that already enjoy our QU²EST games and help them to increase the value of any gaming rewards with any DeFi services GRAYLL offers ― HODL-to-Earn. One of the most valuable additions to simplify DeFi for broader adoption would be Yield Farming Derivatives that do not require users to interact directly with on-chain Yield Farming Protocols and the various digital assets each network and liquidity pool requires to benefit from yield farming. We will develop the Yield Farming Derivatives as a push-button DeFi service.

*Video game spectators expected to take over gamers — Studies have shown that people between the ages of 18-25 are more interested in watching gamers play in virtual spaces, as opposed to watching regular sports broadcasts. It is expected that by 2021, the number of spectators will overtake the number of gamers. This is because video game trends suggest a 90% growth in the audience. ― Source: Inc42

**50% Global gaming growth estimated from $178.4 billion in 2021 to $268.8 billion in 2025, gaming developers are embracing blockchain, crypto, and NFTs within their games. ― Motley Fool

%name%Roadmap

  • 31 Dec | 2021

  • Cloud/DLT Infrastructure + API + Application Research & Planning
  • 5 Jan | 2022

  • Auto Generation of Keys & Wallets (Encryption)
  • 7 Jan | 2022

  • User Account Creation (Credentials) Token Issuance + Unit Testing
  • 13 Jan | 2022

  • App UI/UX + Real-Time Location Tracking
  • 阅读更多
  • 7 Jan | 2022

  • NFT Smart Contract/Minting Prize Pool Smart Contract
  • 31 Jan | 2022

  • NFT Collection + Unit Testing
  • 18 Feb | 2022

  • Game Logic Completion Streaming Logic
  • 24 Feb | 2022

  • StreamLabs OBS Server Completion
  • 11 Mar | 2022

  • API Integration Telegram, TWITCH, YouTube
  • 13 Mar | 2022

  • MVP Game Play Testing With 5 Teams & 10,000 Spectators
  • 15 Mar | 2022

  • Cloud Infrastructure & OBS Server Optimization
  • 22 Mar | 2022

  • Alpha Game Play Testing + Bug Fixing
  • 25 Mar | 2022

  • Security Audit & Reviews
  • 27 Mar | 2022

  • Final Alpha Test Updates
  • 28 Mar | 2022

  • 1st Alpha Game Test with 50 Teams & 100,000 Spectators
  • 7 Apr | 2022

  • Updates for 2nd Alpha Test Game
  • 14 Apr | 2022

  • 2nd Alpha Game Test with 50 Teams & 100,000 Viewers
  • 25 April | 2022

  • Beta 2.0 Version Launch
  • May | 2022

  • Add 2 Cities Per Month for QU²EST Games
  • July 2022

  • Yield Farming Derivatives

GRAYLL | QU²EST 球队

验证 0%

注意。未经证实的成员实际上可能不是团队成员

Emre Kara
Marketing, PR & Investor Relations Manager
未验证
Huy Tuan
Full Stack Engineer
未验证
Mark Park
Community Manager
未验证
Fernando De Menezes
Founder & CEO
未验证
Francis Park
Chief Investment Officer
未验证

顾问

验证 0%

注意。未经证实的成员实际上可能不是团队成员

Akshay Arora
Advisor
未验证
Abdul Rauf
Advisor
未验证
Harkirat Singh
Advisor
未验证

GRAYLL | QU²EST 最新消息

  • 由于信息更新可能存在时间差异,因此应通过其官方网站或其他沟通渠道验证有关每个ICO项目的准确信息。
  • 这些信息不是投资ICO资金的建议或建议。请自行彻底调查相关信息并决定ICO的参与情况。
  • 如果您认为有任何问题需要纠正,或者您想提交自己的ICO项目,请给我们发送电子邮件。
请阅读免责声明和风险警告。 显示免责声明和风险警告。