The Render Network provides near real-time rendering using a decentralized GPU processing model to meet users’ increasing GPU compute needs — both for current 3D rendering tasks and for emerging 3D applications. The Network allows for a model that improves render speed for artists, while reducing costs and increasing scale. It improves capital efficiency by utilizing idle GPU compute capability, and rewarding GPU providers for their service. It also creates the opportunity for open-access to a growing suite of render and render-related software providers.
We are seeing a technological revolution reshaping how we produce, consume, and monetize media and information. A decentralized and open global rendering system is foundational for disruptive services and platforms to evolve from the next-generation world of immersive computing. In order to support the emerging media of tomorrow - ranging from cutting edge holographic worlds to AI media - it is crucial to be able to bridge the gap between the promise of these breakthroughs and the feasibility of widespread access to them. The Render Network is a blockchain-based global rendering platform where GPU work is utilized to trace digital photons and help create next generation 3D content. The Render Network processes millions of frames a year and has been used to create works ranging from blockbuster TV shows and films to large-scale stadium graphics, and finally, some of the most iconic 3D Non Fungible Token (NFT) collections. With the rise of generative Artificial Intelligence (AI), Render Network is powering new forms of creativity, enabling artists to push the boundaries of immersive and interactive media. First detailed in a 2010 patent for “A token based billing model for server side rendering,” the Render Network has evolved into an ecosystem for a growing range of decentralized 3D rendering and GPU computing applications.
The Render Network makes the process of rendering and streaming intricate virtual works easier for all users. It allows complex GPU-based render jobs to be distributed and processed on a peer-to-peer network, making the transactional process of rendering and streaming 3D environments, models, and objects much simpler for end users. Node operators with idle compute power can contribute their unused GPUs to a global network and earn RNDR for processing artists rendering needs, creating a more efficient use of GPU infrastructure. Furthermore, the Render Network platform can be used for applications like crowdsourcing 3D projects to digital rights management, creating a vibrant new marketplace to fund digital ideas, assets and applications that anyone, from single developers or artists to large studios, can access and leverage.
Network Scalability
Scaling GPU rendering power is too difficult with traditional render technology.There are limits on what can be done rendering locally, on a network, or even in the cloud.It's impossible to leverage GPUs throughout the world efficiently without some sort of decentralized system that tracks and manage render jobs.
The Missing GPU Network
GPUs, the most efficient rendering hardware, are now a standard component on every phone and PC. However, the current system harbors many inefficiencies. Most developers’ GPUs remain idle when they are not rendering their own work.
A Better Use for GPU Power
Today, a large and growing amount of GPU power is used for Proof-of-Work mining. But Proof-of-Work is inherently inefficient, leveraging GPU power to solve arbitrary hash functions in order to power the network. We envision a future where GPUs are used for the work that they were designed for, eventually basing this process as the underlying protocol that will power the Render Network™.
Digital Rights Management
There is no universally accessible storage location for artists to store their work and know that it is theirs. Through the blockchain and the ledger-based storage protocol of the RNDR™ network, artists are able to store and access their designs and creations.
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