Altair VR ICO

Altair VR ICO

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Created using Figma

Last Update

May 8, 2018

Altair VR is the world's first VR platform built on the blocking technology. We recommend that you invest in your evolution without wasting time. The content of the platform is created by the user on a soft basis, according to the preferences of the community, and co-financed by the platform.
Jun 15, 2018
Aug 31, 2018
100% completed
Raised funds - no Data
Goal 40 000 000.00 USD
May 21, 2018
Jun 3, 2018
100% completed
Raised funds - no Data
Goal 10 000 000.00 USD
Cap 500 000.00 USD
Token Details
Accepted Currencies
Company Details
Registered Country
Additional Details
Virtual Reality, Education, Entertainment

About Altair VR ICO

We have been working in the field of additional education for over 7 years. During this time, we managed to build in Russia and the CIS the largest network of mobile planetariums thereby introducing astronomy to more than 500,000 children.

We wanted to improve the quality of the planetariums as well as find ways to make them globally accessible We found a solution in Virtual Reality technology.

Earlier this year, we launched the Amazing Cinema application. In just six months over 300,000 people downloaded the app and in April we launched a Virtual Planetarium franchise, which already works in 23 cities.

The next stage is the creation of a platform to virtually discover the world through teaching and interactive games – a type of Virtual Encyclopedia for the natural sciences including, but not limited to: chemistry, physics, biology, natural science, geography, and history.

We have created a VR encyclopedia in which anyone can create their own content and share their interpretation of knowledge. Content on the site will be generated according to the users’ preferences and selected through a voting process.


The platform allows community members to create and distribute VR experiences (applications). The platform will become a VR simulator aimed at world discovery in all aspects and spheres.

Altair VR ICO Roadmap

  • 2010-2011

  • We establish mobile planetariums in Novosibirsk and Altai
  • Q2-Q3 2018

  • Launch of the basic version of the platform. Introduction of scale, time, and space bars. Development of the virtual guru assistant.
  • 2012

  • We open our own production of mobile planetariums
  • Q4 2018

  • Developers present their projects of educational experiences, users vote on them and decide which content will be realized. Content development is financed using the AVR tokens stored in the trust fund. Each user can submit his or her content ideas to a community vote. The community decides to fund the development of the best experiences. Crowdfunding.
  • Read More
  • 2013

  • We expand and provide planetarium services in the rest of Siberia
  • Q1 2019

  • The platform will offer a large enough number of experiences to create individual educational tours. Creation of classroom lessons for kids.
  • 2014-2015

  • We provide planetarium services in a significant part of Russia. We expose more than 500,000 children to astronomy
  • Q2 2019

  • Users will be able to upload and monetize their own VR content. Simple navigation based on a neural network is introduced, allowing for free travel and discovery. Instead of 3 axes, a multidimensional scale space will be introduced, enabling tag-based navigation.
  • 2016

  • We release a projection system with content protection functions
  • January 2017

  • Launch of the world's first Spherical Cinema in VR
  • April 2017

  • Launch of the Virtual Planetarium franchise
  • August 2017

  • 1st place in the world rating of VR applications
  • October 2017

  • 15 sold franchises. Launch of international sales
  • January 2018

  • Launch of the base platform
  • February 2018

  • We add axes of scale, time and space
  • March 2018

  • Virtual Guru
  • May 2018

  • Voting and tenders
  • July 2018

  • Crowdfunding
  • September 2018

  • We create excursions and lessons
  • November 2018

  • We now enter the second stage of the token sale


16 066
120 566
1 487
5 808
30 Days Growth:

Altair VR ICO Team

Verified 21%

Attention. There is a risk that unverified members are not actually members of the team

Vyacheslav Vyshegoro...
Konstantin Urvantsev
СEO, Founder
Alexey Irkov
СТO, Founder
Aleksander Karelin
Olga Basynya
Head of VR planetarium
Dmirtriy Klakotskiy
Sales Director
Regina Sadykova
Ivan Miroshnik
Leading iOS developer
Aleksey Grebtsov
Leading Unity developer
Elena Zykova
Assistant of the Head
Anastasia Popova
Unity developer
Alisa Ivanenko
Aleksandr Antonov
PHP developer
Aleksei Gorskiy
Sales manager


Verified 0%

Attention. There is a risk that unverified members are not actually members of the team

Wendy Diamond
Strategic Partnerships Advisor


$6 877 718

Kirill Zhukov
Irina Travina
Technical Adviser
Denis Gazukin
Technical partner
Elena Seregina
Director of MTS department of Corporate Social Res...

Altair VR ICO Interviews

Konstantin Urvantsev
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Konstantin Urvantsev
CEO, founder. Entrepreneur since
Konstantin Urvantsev, CEO, founder. (FB, in)
Entrepreneur since 2002.
He built the largest network of mobile
planetariums in Russia and has won dozens of
entrepreneurial competitions.
He is an expert of the Community of Young
Entrepreneurs of the Altai Territory and a
member of the IPS. He is also an expert and
participant of many forums, including the
largest Russian youth forum «Seliger».
He is the founder of the group of companies
Altair Holding.
Key skills: sales, business processes, strategy,
presentations, negotiations, HR.
Alexey Irkov
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
I'm co-founder and CTO at Atlair VR ICO.
Aleksander Karelin
As a team member, сan you tell us about your role in the ICO project? What do you think about idea?
Before I have been joining the project, I had 13 years of experience as a CMO, including with the successful raising of 8 million euros on the ICO. But among all the companies where I was in charge of marketing team AltairVR is the most mentally close. We create a business that will make our children better, will allow them to get education and entertain at the same time. In addition, it will help children and students to have access to different points of view

Altair VR ICO Last News

5.0 5
ICO Profile Vision Activity Potential Product Team

Altair VR ICO Reviews


Altair VR is shaping the future of education through a blockchain based VR platform. Ultimately, it gives children, adults, and teachers to learn more about the world in a more interesting way than traditional educational systems. We can’t wait to see what happens next!

Encourages Education: The Altair VR platform will be used to teach children a multiple ranges of subjects in a way that’s interesting and exciting to them.
Token Reduction: The smart contract will remove 1% of its token supply each day until it reaches
Teacher Incentives: Teachers also gain benefits from using this platform. They can share their information and be rewarded in Altair tokens as a result.
Good Team & Experience: Altair is a company that has been around for about 8 years. They have won multiple awards for their vision and continues to make more promising results as it grows.

Education Issues: Altair’s platform might be in direct competition with traditional educational systems.

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News, reviews

The Altair platform is one of the most interesting ICOs to launch recently, and is backed up by an existing, successful business. The Altair VR team boasts a massive amount of experience, and the fact that the platform itself is based around user created educational content means the project could be highly disruptive if successful.

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If you are seeking a promising ICO for investment purpose then you can participate in the Altair ICO. Altair VR is the first virtual reality platform which has been designed on the blockchain technology and is successfully running in the market. Now, they are planning to create a platform that will help in discovering the world virtually through teaching and interactive games. They will create a VR encyclopedia where anyone can develop their own content and share it with others.

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