Train of the Century

Train of the Century

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Adventure, Digital Card, Simulation

In April 2021, two longtime friends had an idea: to create a train management simulator game in which everything is owned by the players. Blockchain gaming and NFTs had yet to gain popularity in public awareness, and Jake and Ryan were committed to seeing where the concept took them. Thus, OSO Interactive was born.

After teaming up with photographer Sam, the team knew their idea had legs. Sam’s gorgeous photographs of trains became the Modern Century Locomotive NFTs, and Train of the Century (ToC) blossomed around them.

CHOOSING LONGEVITY

No strangers to blockchain gaming culture, Jake and Ryan determined they wanted ToC to address a number of issues they saw in popular games of the time. It seemed like every new project prioritized astronomical pack sale numbers with no consideration of the number of assets in circulation, tokenomics, or player experience. Rather than creating another pretty idle clicker that capitalized on FOMO, they wanted to build a thoughtful game with lasting value.

Longevity is the keyword. ToC was designed to outlast your typical FOMO project.

NFT packs are not sold without first considering asset allocation and the number of cards currently in circulation—as can be seen in the articles published before each sale. Tocium (ToC’s in-game currency) is among the few tokens in blockchain gaming with a deflationary max supply—a choice made in effort to ensure continued usefulness.

OSO Interactive’s goal has always been to under-promise and over-deliver, and their commitment to longevity is how they manifest that goal. And the blockchain community is taking notice: They were recently praised for this commitment on the podcast Wax Lyrical.