Project WITH

Project WITH

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Project WITH is a new platform that supports career development of sports players by utilizing blockchain technology, provides clubs with the optimumwindow to scout players, and provides fans with the platform of interaction and sharing information that was previously unavailable.
  • 市场
    价钱
    第24H卷
    24H(价格)
    24H(体积)
  • Bithumb
    WIKEN/KRW ] 1,Inf [%count%分钟前
    $ 0.0102
    $ 326.273 K
    1.11%
    47.28%
  • Bithumb
    WIKEN/BTC 一年前
    $ 0.0052
    $ 25.26
    -
    -
  • Coinone
    WIKEN/KRW 一年前
    $ 0.0039
    $ 634.55
    -
    -
  • Hanbitco
    WIKEN/BTC ] 1,Inf [%count%一年前
    $ 0.0093
    $ 1.85
    -
    -
  • Bithumb
    WIKEN/KRW ] 1,Inf [%count%一年前
    $ 0.0054
    $ 466.136 K
    -3.04%
    -24.05%
  • Coinone
    WIKEN/KRW ] 1,Inf [%count%一年前
    $ 0.0054
    $ 122.853 K
    1.88%
    -2.13%
  • Coinone
    WIKEN/KRW ] 1,Inf [%count%一年前
    $ 0.0039
    $ 91.091 K
    11.67%
    23.42%
  • Bithumb
    WIKEN/KRW ] 1,Inf [%count%一年前
    $ 0.0037
    $ 213.509 K
    11.46%
    -6.80%
  • Bitforex
    WIKEN/BTC ] 1,Inf [%count%一年前
    $ 0.0076
    $ 18.891 K
    -
    -
  • Bitforex
    WIKEN/ETH ] 1,Inf [%count%一年前
    $ 0.0039
    $ 2.25 K
    1.61%
    -0.26%
  • Coinzest
    WIKEN/KRW ] 1,Inf [%count%一年前
    $ 0.0037
    $ 114.52
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Token Sale
To be announced
令牌详细信息
断续器
WIKEN
接受的货币
ETH
公司详情
注册国家
South Korea
额外细节
分类
平台

关于 Project WITH

ProjectWiTH isa new platform that supports careerdevelopment ofsports players by utilizing blockchain technology, provides clubs with the optimumwindow to scout players, and provides fans with the platform ofinteraction and sharing information that was previously unavailable.

Sports are often called the universal language that transcends language, gender, and race, and it is known that nearly one billion people around the world enjoy various sports activities. According to the research data of global statistic firm Statista, the scale of global sports market is valued at $90 billion and the industrial growth exceeds global GDP growth every year, and this trend is expected to continue in the future.

The “sports industry” is very extensive from professional sports to recreation, fashion and gamesProject WITH aims to develop the platform that delights fans by supporting the transfer/scout and reasonable valuations of “athletes”, who are theprotagonist of sports scene entertaining the public, to ensure that all athletes are given a fair opportunity and continue a stable career.

Starting with the football industry which has biggest scale and growth in the sports industry, the platform
of Project WITH will gradually expand to baseball, basketball, cricket, and other league-run team sports,
and in a nearfuture, it aims to expand to individual events such as golf, tennis, and etc.

By allowing the participants of the sports industry including athletes, clubs, agents, fans and companies to interact within an ecosystem, the platform of Project WITH is trying to provide 1) more opportunities to athletes, 2) the opportunities to clubs to optimize the team and generate revenue from transferfees, 3) the venue where fans can share practical information and contents beyond the “social network” where they simply communicate. (However, in principle, WITH platform is a platform designed for the connection through information provision, and does not involve in ‘transfer-related actual contracts and the structure of associated revenue costs’ that were carried out by existing market participants.)

Project WITH team consists of experts with years of experience in the football industry, especially the experience of running a platform that proved its real effect and the agent experience in the English Premier League.

In addition, the actual WITH platform is already underdiscussion about the platform upgrade with various partners, including Japan’s largest sports agency and domestic largest sports contents channel. Moreover, it will cooperate with former/current agents, team authorities and athletes who are most aware of existing problems to solve the chronic issues ofthe sports industry.

%name%Roadmap

  • 2010-2017

  • Sport Marketing Business Development.
  • Q3 2018

  • Launch of WePlayRight. Strategic partnership with Ulsan Hyundai F.C
  • Q4 2018

  • Developing strategies for WITH Platform Development.
  • Q1 2019

  • Lunching Whitepaper and Website.
  • 阅读更多
  • Q2 2019

  • Develop athlete valuation solution.
  • Q3 2019

  • Beta version for Asia.
  • Q4 2019

  • Launch Asian Full-scale version.
  • Q1 2020

  • Launch global full-scale version.

Project WITH 球队

验证 0%

注意。未经证实的成员实际上可能不是团队成员

Woongjang Lee
CEO
未验证
Jungil Kim
COO
未验证
Seonmin Lim
Head of Marketing
未验证
Dokyun Kim
Director
未验证
Jooho Yook
Head of Design
未验证
Eunbi Choe
Business Development
未验证
Daniel Do
Business Development
未验证
Jay Park
Business Development
未验证
Kate Chae
Business Development
未验证

顾问

验证 0%

注意。未经证实的成员实际上可能不是团队成员

Tanabe Nobuaki
President of JEB Entertainment
未验证
Shin Mukoeng
CEO of Pitch Communications
未验证
Francisco Jo
CEO of Blockwater Management
未验证
Dan Kwon
Partner Attorney at Hanbyol Law, LLC
未验证
Falko Götz
(Former) Manager of FSV Frankfurt
未验证
Marco Pezzaiuoli
Technical Director of Einracht Frankfurt
未验证
Petar Bazic
Official FIFA Agent
未验证
Keunho Lee
Ulsan Hyundai FC Forward
未验证
Sangchul Yoo
(Former) Manager of Jeonnam Dragons FC
未验证
Kihyeon Seol
(Former) Manager of Sungkyunkwan Univ
未验证
Suran Lee
Assistant Prof of Grad School of Education, Beckse...
未验证
Kwangryeol Yi
CEO of DS Networks Asset Manager
未验证
Sangwook Kim
Dapp Dev at Liter Project(EOS)
未验证
Doowon Baek
Vice President of Huerun New Media Group
未验证
Dohyung Kim
KICPA of Grant Thornton
未验证
Moonseok Chung
Asia Business Director at Dartfish
未验证

Project WITH 最新消息

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