Inspired by Worm and r/place, PlaceWar creates a gamified and open Internet culture metaverse and puts users in control. You are guaranteed with a gaming experience that you've never seen before in any other Play-To-Earn games. We integrate battle and creation, and we make sure there is an incentive mechanism to support them both.
The PlaceWar Gameplay
PlaceWar consists of two systems: the Battle system and the Pixel system.
Players can have a quickstart of battles in the Battle system modes: - PVE - PVP - Guild War
Upon winning a game, the player would receive token rewards, NFT and non-NFT rewards.
The Pixel system is the land system of PlaceWar. The Pixel system has a map of a canvas world named Placedonia which is divided into 90,000 pixel lands which players are able to own as NFTs. Each pixel is a piece of land where players are able to park their tanks, collect randomly generated resources, construct buildings or even choose a color to represent their pixels on Placedonia. The Placedonia allows players to invade other pixels by challenging their defender bots into a tank battle. Successful invaders will loot any unharvested resources and be able to force change the representing color.
Through invasion, players are able to create their own paintings and turn them into visual territories. Such a mechanism can bring the in-game guild idea into PlaceWar, which increases the social bonds between players.
Play to Earn There are mainly 4 ways to earn in PlaceWar: 1. Play-to-earn: win battles in PVE and PVP to earn rewards 2. Predict-to-earn: put wager on yourself in a Guild War and win the game to earn 3. Collect-to-earn: become a pixel owner and collect resources to earn 4. Create-to-earn: Top 100 by conquest point eligible to be voted on to win a seasonal creator reward
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