Gilgam.es is planning and preparing to launch a platform
allowing both individual players and teams to compete in popular
eSport games – DOTA2, League of Legends, Counter Strike: Global
Offense, Call of Duty, etc... – supervised by our own artificial
The client application, which can be downloaded from our landing
CSS basis platform will not depend on the operating system of the
user. The first anti-cheat defense line is embedded in the the
client application. It monitors the programs used by the user and
their interference with the running game program. The interface
will allow the user to create an account by funding a new Ethereum
address with Ether via an established payment processor.
Security of Players
The biggest problem in every online game is cheating, either
financially (credit card frauds) or in-game cheating. We aim to
eliminate the risk of the former by decentralizing transactions on
the basis of ethereum blockchain; while in case of the latter, we
are planning to eliminate in-game cheating by means of strict KYC
software monitoring, using our own artificial intelligence.
Financial transactions of players will be conducted by smart
contracts running on Ethereum blockchain, the execution of which
cannot be manipulated externally, thus they are executed in
accordance with pre-coded outcomes.
The artificial intelligence developed by us will analyze the
outcome of every match and determine the result of the game.
Parties may accept this outcome or place their complaints.
The platform will be developed divided into several regions in
order to keep pings low and distribute network load. The regions
are planned to be the following:
PRIVATE ALPHA VERSION
PRIVATE BETA VERSION
PUBLIC BETA VERSION
PRODUCTION VERSION STARTS
Attention. There is a risk that unverified members are not actually members of the team
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