Gilgam Gilgam

Gilgam

Created using Figma
Created using Figma
Gilgam.es is planning and preparing to launch a platform allowing both individual players and teams to compete in popular eSport games – DOTA2, League of Legends, Counter Strike: Global Offense, Call of Duty, etc... – supervised by their own artificial intelligence. The client application, which can be downloaded from their landing page, will run within an electron framework on JavaScript, HTML, CSS basis platform will not depend on the operating system of the user. The first anti-cheat defense line is embedded in the the client application. It monitors the programs used by the user and their interference with the running game program. The interface will allow the user to create an account by funding a new Ethereum address with Ether via an established payment processor.
Risk: High
Jun 20, 2017
Jul 18, 2017
100% completed
$251 074
cap
goal
3% goal completed
Goal 15 000 ETH
Cap 200 000 ETH
past
  • 500 GGS
    =
    1 ETH

About Gilgam

Gilgam.es is planning and preparing to launch a platform allowing both individual players and teams to compete in popular eSport games – DOTA2, League of Legends, Counter Strike: Global Offense, Call of Duty, etc... – supervised by our own artificial intelligence.

The client application, which can be downloaded from our landing page, will run within an electron framework on JavaScript, HTML, CSS basis platform will not depend on the operating system of the user. The first anti-cheat defense line is embedded in the the client application. It monitors the programs used by the user and their interference with the running game program. The interface will allow the user to create an account by funding a new Ethereum address with Ether via an established payment processor.

Security of Players

The biggest problem in every online game is cheating, either financially (credit card frauds) or in-game cheating. We aim to eliminate the risk of the former by decentralizing transactions on the basis of ethereum blockchain; while in case of the latter, we are planning to eliminate in-game cheating by means of strict KYC software monitoring, using our own artificial intelligence.

Financial Decentralization

Financial transactions of players will be conducted by smart contracts running on Ethereum blockchain, the execution of which cannot be manipulated externally, thus they are executed in accordance with pre-coded outcomes.

  • Fast payments
  • Secure transactions
  • Smart-contracts

Automated Filtering

The artificial intelligence developed by us will analyze the outcome of every match and determine the result of the game. Parties may accept this outcome or place their complaints.

  • Client based app filtering
  • AI based match filtering
  • KYC based user filtering

Electron Client

The platform will be developed divided into several regions in order to keep pings low and distribute network load. The regions are planned to be the following:

  • Asia
  • Australia
  • Europe
  • North America
  • South America

Funding structure

  • 15%: General and administrative
  • 50%: Tech development and UI
  • 20%: Sales and marketing
  • 5%: Legal
  • 10%: Misc & Reserves

Roadmap

  • Starts ICO

  • Crowdsale marketing and recruitmenting the testing team.
  • May 2017

  • White Paper & Pre-Sale AnnouncementWe are creating the whitepaper and the webpage for ICO Crowdsale.
  • Ends ICO

  • Crowdsale ends. Start of developing private aplha version of software.
  • Jun 2017

  • Crowdsale startsCrowdsale marketing and recruitmenting the testing team.
  • Read More
  • PRIVATE ALPHA VERSION

  • Start testing of private alpha version, and developing private beta. Open the registration to public beta version.
  • Aug 2017

  • Crowdsale endsCrowdsale ends. Start of developing private aplha version of software.
  • PRIVATE BETA VERSION

  • Testing private beta version. Processing the experiences and developing public beta version.
  • Oct 2017

  • Private Alpha versionStart testing of private alpha version, and developing private beta. Open the registration to public beta version.
  • PUBLIC BETA VERSION

  • Release the public beta for testing. Start marketing to release Production version.
  • Dec 2017

  • Private Beta versionTesting private beta version. Processing the experiences and developing public beta version.
  • PRODUCTION VERSION STARTS

  • Release the Production version.
  • Jan 2018

  • Public Beta versionRelease the public beta for testing. Start marketing to release Production version.
  • Mar 2018

  • Production version startsRelease the Production version.

Activity

Status:
LegendaryCopper Member
VERY HIGH
Activity:
1 442
VERY HIGH
Merit:
1 060
VERY HIGH
Posts:
34
VERY LOW
Views:
1 332
LOW
Users:
19
LOW
Posts:
74
LOW
Followers:
41 976
VERY HIGH
Likes:
41 966
VERY HIGH
Rating:
4.50
HIGH
Reviews:
2
VERY LOW
Followers:
2 047
MEDIUM
Tweets:
138
MEDIUM
Alexa
Rank:
17 700 534
VERY LOW
Delta:
14 657 720
Year commits:
0
Watchers:
0
Stars:
0
Forks:
1
Open issues:
0
Videos:
4
VERY LOW
Subscribers:
6
VERY LOW
Views:
2 985
VERY LOW
Likes:
4
VERY LOW
Dislikes:
2
VERY LOW

Team

Verified 0%

Attention. There is a risk that unverified members are not actually members of the team

Akos Gilikter
Lead developer
unverified
Drazsen Blazsev
Developer
unverified
Istvan Zoltai
Developer AWS
unverified
Balazs Kozma
Sales Executive
unverified
Zheng Wei
Public Relations
unverified

Advisors

Verified 0%

Attention. There is a risk that unverified members are not actually members of the team

Berta Bakonyi
Legal Advisor
unverified
Viktor Hudi
E-sport advisor
unverified
Balint Feher
E-sport advisor
unverified

Last News

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