CS:M Is a cross platform, empire building MMO currently in development for mobile (tablet/smartphone) and desktop computers. While similar to other games on first sight, CS:M is different in many ways. Visually we decided to go for the full 3d experience in low poly style. Every building and icon has been handpainted with love to the details. Resources in the game are also issued as real world assets on the Stellar Network. Players trade resources on a global exchange with each other instead of the engine or prices made up by the developers.
PLAY 2 EARN CONCEPT
Probably the most enthralling part of our game concepts is the option for players to earn money playing the game. The global market is balanced by real supply and demand of all players not some made up algorithm. Changing the output of your City State by gathering, crafting resources that are in high demand or simply trading smart can yield profit on the marketplace.
Profits can then be turned into actual currency and requested to be paid out. Payments will initially be possible via crypto (BTC, ETH, XLM etc). We are also exploring traditional payment processors like Paypal, Venmo, Banktransfer or the exchange into gift cards.
OUR IN GAME CURRENCY
Every trade, buy and sell in CS:M is using HEX. HEX is a token on the Stellar Network that can be bought via IAPs or gathered by producing resources and trading smart.
We have several competitions and other features planned where HEX can be won or obtained without the need to pay for it like the pre-registration or referring new players to the game.
Our goal is to have a healthy in-game economy and a competitive balance between Play 2 Earn and paying players.
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